Preparing a digital tour of The Denver Press Club Building

Scripting a tour, recreating atmosphere and narrating the interactive 100-year history of The Denver Press Club Lounge.

For a virtual tour, it is important to tell the story and highlight the historical importance of the ‘irl’ space. The Denver Press Club, being the oldest club of its kind in the U.S, and the 100 years of the building in which the club meets. My goal is to translate that into an interactive experience, with ‘Side Quests’ and a ‘Main Campaign’ throughout the bar, lounge and other spaces. To make it feel like you are in the bar, the atmosphere and music are at the top of the list, right under freedom to move and enjoy the scenery.

The ‘Main Quest’ starts at the entrance of the virtual DPC Bar, gives the patron the Preamble to the Lounges history. Through a text splash screen, it will show the club’s history, the Denver Women’s Press Club beginning 1898, Wolfe Londoner’s grocery store basement, hotel hopping, the journalists that met in 1867, key figures in the creation of the club in 1877. From there it would lead to the title/credit screen. Then, the ability to click to enter the lounge first room, which has two options. On the left the choice to head downstairs for the billiards room, mural, art, and poker (I want to lock this bonus for going to the main lounge) On the right, the main quest where the patron enters the main lounge, bar and seating area. From this view they can see 3 other viewpoints.

When entering the patron moves to the bar to continue the ‘Main Quest’, (where they will meet someone at the bar. The patron will be given optional dialogue, one will lead to the next point) then moving to the seating in the back, going to the wall of famous faces, and finishing the ‘Main Story’ by the ‘typewriter corner’, covering the club’s history thoroughly with infographics and finishing out with today.

Lastly another splash screen, the outro: references used, contributions and “thanks”. (A dialogue box will then show up allowing the patron access to the basement area). That is the ‘Main Quest’.

The side quests are viewing the artifacts around the lounge, going in more depth on information, and other viewpoints.

In celebrating the Press Club I want to call this experience – “A 100 Year Snapshot: The Denver Press Club Lounge”. TBD

Echo-Chambers and Diverse Thoughts on Emilia Perez

The story of Netflix’s award season flop. The reasons why no one likes Emilia Perez.

Today people view the world differently because of social media’s selective insight. Algorithms deny and apply facts to us individually, creating subgroups, invested in sub histories. Where one ‘bubble’ is angered by “‘gender ideology’ infiltrating” film, trans advocates bash Emilia Perez for it dehumanizing transgender experiences.

Internet ‘surfing’ was a meandering experience people had during the early days of the web. It was initially created to decentralize communications between the US government’s, military and its agencies. Then, it was sectioned out for commercial use by providing internet service, then browsing websites sponsored by mega companies. Until it became more accessible thanks to consumer protection. Eventually advertising and marketing strategists, the NSA, FBI and so on -- hit a vein (the mining term). With the combination of personal information, influence on knowledge, and access to our attention. What could have been a tool to grant each other greater social and cultural connection.  Has instead been twisted into a grift for our data. Our interactions became profitable – then came hate, fear and hope on repeat.

Immersion helps to recreate an event for an audience, by grounding it. When your friend speaks with their “gremlin” voice, during a DND campaign that increases immersion. Online, peddlers of misinformation provide ‘legitimacy’ and thus immersion for followers of an exclusionary ‘campaign’. Then that is reinforced with ‘evidence’ on their feed, or ‘timeline’. Similarly, moments with loved ones immerse you in the real world by creating shared experiences.

Emilia Perez (2024) and the online ‘takes’ surrounding the films controversial portrayal, of a trans woman, heading the cartel (of all things) is an example of alternate history. Netflix the creators of this film, compelling ‘people-based’ pieces, hateful comedy shows, and revisionary documentaries. Reveal the nature of interaction-based schemes.  Its profit model lacks integrity, a ‘mission’ or ethics code.

Having not seen the film. The trailer features a fully bandaged face of Emilia, the movie’s namesake. On a bed in a rundown hospital, resembling a lab. The clips show a doctor and trailer narrator, giving us a glimpse into ‘what’ transitioning and affirmation surgery is like. Only he doesn’t really. No experts or doctors contributed to this film. The only trans person on set, Emilia Perez’s actor Karla Sofía Gascón, did not speak on its inaccurate representation. When considering the broadness of what ‘transition’ or gender expression means the movie goes for a ‘dramatization’. Seemingly, filmmaker Jacques Audiard had to tell this story – but why?

From my standpoint it was to capture favor from everyone. Netflix pushed it for the award season. Showing the devious cards, at play. With low audience reviews, under 2 stars on Letterboxed the truth becomes clearer. Netflix miss calculated. Right? Maybe. The discourse suggests a divergence for Netflix. They failed to read the room. (Data is the room.)

The movie and Netflix wanted this to be an important film, their trendy choices make that obvious. They wanted the people ‘between’ the extremes of fairness and exclusion tuning in. So, the story pretends to understand trans people, by vilifying them, but sarcastically. Think Family Guy. It is dumb but gets attention. I mean, I am writing about it having not watched it (out of protest). That is the point too. This is why blockbusters today fall flat. Technology, through its use of our data, diminished the integrity of corporate focus. Social media gains because it will recycle this topic as commentary podcasts, articles, posts and interactions of disdain, hate and fear. Based on a stereotype of ‘transness’ that rhetoric online instills and concentrates. It becomes a part of immersion. While the group being subjugated (trans people) push for organization and community on the same websites. In a way creating a timeline of friends with shared experiences, as opposed to gremlins selling you a fictional reality.

Taking us inside The White Lotus

They bring us into the party of The White lotus with photos that are candid showing the enjoyable nature without having to spend tons of money on expensive equipment. They also provide videos of interviews and of drinks. This choice to use what looks like a phone camera gives these pictures a breathable, free feel with what everyone is doing. Them adding video clips to this shows peoples emotions and shows that people are enjoying themselves at this party. The people caching this story also added quotes from the actors showing what these actors thought of the deepness in the show. The writers also include the real events that happen like the fires, and mention that the party was supporting the businesses that were affected .

Multimodal Comparison Long-Form Stories/ Mentor Texts 

The First Guy to Break the Internet by Emma Madden. Oct. 4, 2023. 

“It was the halcyon days of social video, eons before TikTok, and one gung-ho idealist had a simple plan to change the world. His Kony 2012 campaign crushed the internet—and nearly crushed him, too.” 

https://www.narratively.com/p/the-first-guy-to-break-the-internet

Elon Musk’s Business Empire Scores Benefits Under Trump Shake-Up by Eric Lipton and Kirsten Grind. Feb 11, 2025. 

“Government investigations into Mr. Musk’s companies are stalling from President Trump’s firings and Biden administration resignations.”

 https://www.nytimes.com/2025/02/11/us/politics/elon-musk-companies-conflicts.html

Multimodal use -- Picture, Video, Background history of the subjects, helpful graphics to further make connections for the reader, links to referenced sources and connected articles.  

Between these two extensive articles, there are similarities in media used, links to supporting stories, photographs, and video reports. And the “Kony 2012” YouTube video Emma Madden’s follows over a decade after. Showing the campaign methodology of the time (sans algorithm). In the story covering Elon Musk’s DOGE (Department of Government Efficiency) the use of diagram shows the connections and influences the department and Musk – with his cronies have built. In the guise of oversight. With the growing of the corruption by them  

The differences between the two is that one is an ongoing story, while ‘Kony’ and Invisible Children story is an overview of the events at the time. Enhanced with photos from various sources while the NYTimes has used their own resources to develop the “DOGE” story. 

visual investigation od WA DC plane crash

New media takes a lot of work to do

The new york times created a new media project/story on the Dc plane crash that used a lot of labor

They did quiet a lot which includes photographing and videoing as well as using google earth and editing apps and radio as well to come up with a more detail explanation to show and tell us what happen.

Simulation

No because how would we know what our world looks like unless we had something to base it off of. If there is no base of what something would look like then we wouldn't have anything to create. For example if you ask someone to create an animal it would have different parts of animals that we see in our actual lives. I believe our minds can only be so creative by pulling different parts of a whole thing to create a new image. Therefore I don't believe that we live in a simulation.

Simulation

I can do either Yes sometimes and sometimes I'm A no. I do beilieve this because there I guess sometimes were there are "glitches" in real life you can say, as well as we get tricked easily as well like we sometimes go thru something in where our brain can't comprehend.

Mentor text

I ended up choosing the Fort Logan Cemetery. I live 2 blocks away from the cemetery. There was news coverage about how the people managing the cemetery wanted to expand but the people in the close by housing neighborhood disapproved of that idea.

My aunt lives in that area so I have someone who can give me more information on what is going on with the cemetery. I also have a few facts that I would have to double check that are fun facts about the Fort Logan Cemetery.

Are we living in a simulation?

More so every day it seems. Not in the way that is expected by science fiction content, like the Metrix. We are not in some container with our bodies intertwined with wires and tubes. That articulates our simulated use of sustenance, and our nerves are not being manipulated to experience the five senses either. We do not have robots or extra-terrestrial life, living a different reality outside of our virtual world. But instead, we are allowing our digital world to consume us with dividing realities different from our neighbors, and one may say tech billionaires live outside of that by architecting our daily lives around the digital world. This does include tools to manipulate our brain-state, simulating an experience for ‘users' that cause anguish, excitement and skews the outer world with artificial lenses. This is only going to be more severe as people are raised with AI, bots and the large amounts of mis and dis information being shared.